It’s safe to say that the game’s modding community is starting to flourish we hope to see bigger, more elaborate fan-made content going forward. Last time, we checked out a Goldeneye mod that was incredibly faithful, and we’ve also seen lightsabers, horde modes and much more. I'm kinda worried about half life alyx though because we havent gotten to see any combat as such. Back when I was playing boneworks I would end up using melee weapons over guns because it just felt like so much more fun. This is just the latest in a series of really impressive Alyx mods we’ve seen. One of my favorite things about VR is how great the melee combat feels. Hopefully the developer goes back to add more levels in the future. Against all odds, though, it sort of works. It’s a strange experience, especially when you realize you can’t put the crowbar in your inventory and try to negotiate getting up ladders and through levels keeping it firmly held the entire time. Plus you physically reach out to activate health stations and climb ladders with your hands. They’ve been implemented here and it just about works (though it’s a little confusing working out when you’re doing damage and when you aren’t). Of course, you can’t play Half-Life without swinging a crowbar, but melee mechanics are missing from Alyx.
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